Akshay Shankar's profile

Automating Antonyms

Sample game design document - Topic - Antonyms based on prefixes and suffixes
This game is set up in a laboratory, where a robotic character is attempting to repair a few robots. The bots show various defects, which the player can help rectify. The player gets to turn the dial to the correct prefix or suffix, creating the antonym of the described defect (and thus changing the bot's state).

I also took a large interest in designing the overworld and the characters that go into the world. In this case it is a 'robotic professor' character, who helps the player 'fix' the various robots that come in using contextual feedback.
If you would like to see the document in it's native form: Here's the link
Automating Antonyms
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Automating Antonyms

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